Parallel Ray-Tracer SessionDOMAIN and Ray-volution consoles
DOMAIN Console
partitioning strategies
evaluation (monitoring)
computation control
Ray-volution Console
scene load and distribution
parametric adjustment
partitioning
scene
image
renderer
renderer
no. of rays
Introduction Parallel Rendering DOMAIN Parallel Ray-Tracer Conclusion
Previous slide
Next slide
Back to first slide
View graphic version