Object Transfer Strategyobject providers and requesters
Object Cache Architecture
Scene Manager
Intersection
Illumination
Ray Manager
Pixel Manager
Pixel Scanner
Local Cell Manager
Cache Manager
Pool of Image Cells
Export (Provider)
Import (Requester)
export
import
Image Cell Balancer
virtual shared scene communication
dynamic load balance
ray-tracer kernel
3D scene partitioning
2D image partitioning
Introduction Parallel Rendering DOMAIN Parallel Ray-Tracer Conclusion
object
pixel
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