REFERENCE MODEL FOR COMPUTER GRAPHICS CURRICULUM COMPONENTS
NAME AREA DESCRIPTION
SIMULATION (S)
rendering S - rendering
global energy distribuiton S - rendering
   ray tracing S - rendering
   radiosity S - rendering
   partticle tracing S - rendering
modeling S - modeling
body deformation S - modeling
   crash S - modeling
   cloth
animation S - animation
fluids S - animation
   fluid dynamics (Navier-Stockes) S - animation
combustion S - animation
Creatures
Artificial Humans