| REFERENCE MODEL FOR COMPUTER GRAPHICS CURRICULUM | COMPONENTS | |||||
| NAME | AREA | DESCRIPTION | ||||
| ANIMATION (A) | ||||||
| key frame | ||||||
| 2D | A - keyframe | |||||
| 3D | A - keyframe | |||||
| kinematics | A - kinematics | |||||
| body movement | A - kinematics | |||||
| articulated moviment | A - kinematics | |||||
| direct kinematics | A - kinematics | |||||
| inverse kinematics | A - kinematics | |||||
| dynamics | A - dynamics | |||||
| force | A - dynamics | |||||
| moment | A - dynamics | |||||
| external force | A - dynamics | |||||
| internal force | A - dynamics | |||||
| explosion | A - dynamics | |||||
| force distribution | A - dynamics | |||||
| A - dynamics | ||||||
| Behavioral | ||||||
| Cognitive | ||||||
| Artificial Intelligence | ||||||
| Artificial Life | ||||||