REFERENCE MODEL FOR COMPUTER GRAPHICS AND NEW MEIDA CURRICULUM COMPONENTS
NAME AREA DESCRIPTION
TECHNOLOGY  
scene
elements
   objects
   representation
formats
   2D -
   3D - .obj
   3D - .vrml
   3D - . ???
scenegraph
image
elements
   points
representation
formats
   2D - bitmap
     2D - .GIF
   2D - .TIFF
   2D - .JPEG
image sequences
elements
   frames
representation
formats
video
elements
   video signals
representation
formats
   analog - PAL
     analog - NTSC
   digital - MPEG (2, 4, 7, ...)
EQUIPMENTS (HW)  
Personal Computers
graphics processors / boards
   NVDIA
   Matrox
   3D Labs
Clusters
High End Computers
SGI
SUN
IBM
Clusters
Peripherals
ALGORITHMS (SW)  
raster
2D - lines (Bresenhan)
2D - circles, ….
3D - lines
3D - spheres, ….
Image processing
....
many others
scanline
HLR/HSR
clipping
PROGRAMS (SW)  
animation packages not just for artists
Maya
3D Studio
Softimage
Compositing and Video Edition
Inferno / Flame
image composition
Corel Draw
Photo Shop
APIs
OpenGL
Java3D
Performer
OpenInventor